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	<title>Custom commands - Revision history</title>
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	<updated>2026-09-03T23:41:54Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.acdreamweave.com/index.php?title=Custom_commands&amp;diff=1093&amp;oldid=prev</id>
		<title>Admin: Admin moved page Draft:Custom commands to Custom commands without leaving a redirect: wiki-sync promote</title>
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		<updated>2026-09-01T17:39:22Z</updated>

		<summary type="html">&lt;p&gt;Admin moved page &lt;a href=&quot;/index.php?title=Draft:Custom_commands&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Draft:Custom commands (page does not exist)&quot;&gt;Draft:Custom commands&lt;/a&gt; to &lt;a href=&quot;/index.php/Custom_commands&quot; title=&quot;Custom commands&quot;&gt;Custom commands&lt;/a&gt; without leaving a redirect: wiki-sync promote&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:39, 1 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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		<author><name>Admin</name></author>
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	<entry>
		<id>https://wiki.acdreamweave.com/index.php?title=Custom_commands&amp;diff=1091&amp;oldid=prev</id>
		<title>Admin: wiki-sync: new Custom commands reference (player-facing custom slash commands, master 712ace2bd)</title>
		<link rel="alternate" type="text/html" href="https://wiki.acdreamweave.com/index.php?title=Custom_commands&amp;diff=1091&amp;oldid=prev"/>
		<updated>2026-09-01T16:15:49Z</updated>

		<summary type="html">&lt;p&gt;wiki-sync: new Custom commands reference (player-facing custom slash commands, master 712ace2bd)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{DISPLAYTITLE:Custom commands}}&lt;br /&gt;
DreamWeave adds its own &amp;#039;&amp;#039;&amp;#039;slash commands&amp;#039;&amp;#039;&amp;#039; on top of the ones Asheron&amp;#039;s Call already carries. Everything on this page is typed straight into the chat bar and works for every player - there is nothing to unlock and nothing to install. Retail&amp;#039;s own commands are unchanged and are not repeated here.&lt;br /&gt;
&lt;br /&gt;
Most of these commands are a front end for a custom system that has its own page; where that is so, the section links to it for the rules and the numbers, and keeps the command syntax here.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Quick reference ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/xp&amp;lt;/code&amp;gt; || Your real level and experience progress&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/bonus&amp;lt;/code&amp;gt; || Every experience bonus you currently have, and the combined total&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/altbonus&amp;lt;/code&amp;gt; || Just the alternate character catch-up bonus&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/offlinebonus&amp;lt;/code&amp;gt; || Just your banked offline bonus time&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/pickupspeed&amp;lt;/code&amp;gt; || Your pick-up speed bonus&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/quests&amp;lt;/code&amp;gt; || Your quest stamps and the next reward&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/abilities&amp;lt;/code&amp;gt; || List, inspect and manage your class abilities&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/mods&amp;lt;/code&amp;gt; || The equipment mods on the gear you are wearing&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/xpaugs&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;/lumaugs&amp;lt;/code&amp;gt; || Which augmentations you have and which you are missing&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/b&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;/bank&amp;lt;/code&amp;gt; || The Currency Bank - balances, deposits, withdrawals, transfers&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/mule&amp;lt;/code&amp;gt; || Summon your account vault&amp;#039;s vendor, and manage who else may use it&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/fship&amp;lt;/code&amp;gt; || Create, join and run a fellowship from chat&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/dn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;/tn&amp;lt;/code&amp;gt; || Recall to the Drift Network or the Town Network&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/exitinstance&amp;lt;/code&amp;gt; || Leave an instanced dungeon&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/top&amp;lt;/code&amp;gt; || The leaderboards&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Character and progress ==&lt;br /&gt;
&lt;br /&gt;
=== /xp - experience progress ===&lt;br /&gt;
&amp;lt;code&amp;gt;/xp&amp;lt;/code&amp;gt; takes no arguments and reports your progress &amp;#039;&amp;#039;&amp;#039;from the server&amp;#039;&amp;#039;&amp;#039;, in three lines: your level and the experience standing between you and the next one (with the percentage of the way there), your total experience earned, and your unassigned experience.&lt;br /&gt;
&lt;br /&gt;
Use it in preference to the character panel&amp;#039;s &amp;quot;experience to next level&amp;quot; line, which is drawn from a chart the client carries itself and stops being meaningful high up the level range. At the very top of the chart &amp;lt;code&amp;gt;/xp&amp;lt;/code&amp;gt; simply names your level and says there is nothing beyond it. See [[Game systems#Levels and experience|Levels and experience]].&lt;br /&gt;
&lt;br /&gt;
=== /bonus, /altbonus, /offlinebonus - experience bonuses ===&lt;br /&gt;
Three read-only readouts. None of them toggles anything: every bonus on DreamWeave switches itself on and off according to your own play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it shows&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/bonus&amp;lt;/code&amp;gt; || The full breakdown - gear, augmentation, [[Game systems#Alternate Character Bonus|alternate character]] and [[Offline Time Bonus|offline]] sources listed separately, then how they combine, then the total applied to a kill for both experience and Luminance. It also notes which of them quest experience and allegiance pass-up do not receive.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/altbonus&amp;lt;/code&amp;gt; || Whether this character is currently receiving the alternate character catch-up bonus, and the level it is catching up to.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/offlinebonus&amp;lt;/code&amp;gt; || How much banked offline bonus time you are holding, and whether it is currently &amp;#039;&amp;#039;&amp;#039;being spent&amp;#039;&amp;#039;&amp;#039; as you fight or &amp;#039;&amp;#039;&amp;#039;banking&amp;#039;&amp;#039;&amp;#039; again because you have been idle.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== /pickupspeed - pick-up speed ===&lt;br /&gt;
&amp;lt;code&amp;gt;/pickupspeed&amp;lt;/code&amp;gt; reports how much faster you pick things up than a character with no bonus, both as a percentage and as a speed multiplier. Pick-up speed bonuses are permanent quest rewards and can never be lost; the readout tells you when you have reached the highest bonus the server allows.&lt;br /&gt;
&lt;br /&gt;
=== /quests - quest stamps ===&lt;br /&gt;
&amp;lt;code&amp;gt;/quests&amp;lt;/code&amp;gt; shows your own [[Quest Stamps|quest stamp]] count, your account&amp;#039;s total, how many stamps stand between you and the next reward tier, and which tiers this character has already claimed. It takes no arguments.&lt;br /&gt;
&lt;br /&gt;
Do not confuse it with retail&amp;#039;s &amp;lt;code&amp;gt;/myquests&amp;lt;/code&amp;gt;, which is the raw quest log rather than the stamp ledger.&lt;br /&gt;
&lt;br /&gt;
=== /abilities - class abilities ===&lt;br /&gt;
The chat front end for [[Class Abilities]]. Abilities themselves are bought as training tokens from the [[Class Trainers|class trainers]] in the [[Drift Network]] hall, not from this command.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/abilities&amp;lt;/code&amp;gt; || Your learned abilities, each with its effective value and where it comes from, and your point balance.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/abilities all&amp;lt;/code&amp;gt; || The full catalogue of abilities, marking which you have learned.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/abilities enhanced [skills&amp;amp;#124;attributes&amp;amp;#124;vitals]&amp;lt;/code&amp;gt; || The Enhanced families on their own, by category.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/abilities info &amp;amp;lt;ability&amp;amp;gt;&amp;lt;/code&amp;gt; || One ability in detail.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/abilities points&amp;lt;/code&amp;gt; || Your points, and the current price of the next point on both purchase lanes.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/abilities buyxp [count]&amp;lt;/code&amp;gt; || Buy Class Ability Points with unassigned experience.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/abilities token list&amp;lt;/code&amp;gt; || Every training token a trainer sells, with its point cost per rank.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/abilities unlearn &amp;amp;lt;ability&amp;amp;gt;&amp;lt;/code&amp;gt; || Refund an ability&amp;#039;s points for a Luminance fee. You are asked to confirm first.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A full respec is handled separately - see [[Class Abilities]].&lt;br /&gt;
&lt;br /&gt;
=== /mods - equipment mods ===&lt;br /&gt;
&amp;lt;code&amp;gt;/mods&amp;lt;/code&amp;gt; summarises the [[Equipment Mods|equipment mods]] on the armour, clothing and jewellery you are &amp;#039;&amp;#039;&amp;#039;wearing&amp;#039;&amp;#039;&amp;#039;: one line per mod type, with the combined value, how many items carry it, and how close that is to a perfect roll. A mod whose class ability you have not learned is marked inactive.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;/mods items&amp;lt;/code&amp;gt; shows the same information broken out &amp;#039;&amp;#039;&amp;#039;per item&amp;#039;&amp;#039;&amp;#039; instead, with each item&amp;#039;s mod slots used and filled.&lt;br /&gt;
&lt;br /&gt;
=== /xpaugs, /lumaugs, /augs - augmentations ===&lt;br /&gt;
Two read-only lists of your augmentation progress, each split into &amp;#039;&amp;#039;&amp;#039;complete&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;incomplete&amp;#039;&amp;#039;&amp;#039;, with a running &amp;quot;X of Y complete&amp;quot; count in the header. Repeatable augmentations show how many of the maximum you hold.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it shows&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/xpaugs&amp;lt;/code&amp;gt; || Experience augmentations - the ones bought with experience from the Augmentation Realm.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/lumaugs&amp;lt;/code&amp;gt; || Luminance augmentations - the auras, your skill credits, and the aura set of the Seer you are sworn to (or, if you have sworn to none, the four you may choose between).&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/augs&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;/aug&amp;lt;/code&amp;gt; || A signpost. &amp;lt;code&amp;gt;/augs xp&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;/augs lum&amp;lt;/code&amp;gt; run the two lists above; on its own it names them both.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Currency and storage ==&lt;br /&gt;
&lt;br /&gt;
=== /b, /bank - the Currency Bank ===&lt;br /&gt;
The [[Game systems#Currency Bank|Currency Bank]] holds your currency off your character, and is reachable from anywhere. &amp;lt;code&amp;gt;/b&amp;lt;/code&amp;gt; on its own shows your balances; &amp;lt;code&amp;gt;/bank&amp;lt;/code&amp;gt; on its own prints the command list. Everything else works from either spelling.&lt;br /&gt;
&lt;br /&gt;
Currency codes: &amp;lt;code&amp;gt;p&amp;lt;/code&amp;gt;=pyreals, &amp;lt;code&amp;gt;l&amp;lt;/code&amp;gt;=luminance, &amp;lt;code&amp;gt;k&amp;lt;/code&amp;gt;=legendary keys, &amp;lt;code&amp;gt;pn&amp;lt;/code&amp;gt;=promissory notes, &amp;lt;code&amp;gt;n&amp;lt;/code&amp;gt;=trade notes, &amp;lt;code&amp;gt;pea&amp;lt;/code&amp;gt;=peas.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/b&amp;lt;/code&amp;gt; || Show your balances, your banked offline bonus time, and your alternate character bonus if it is running.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/b d&amp;lt;/code&amp;gt; || Deposit everything.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/b d p [amount]&amp;lt;/code&amp;gt; || Deposit pyreals - all of them, or an amount like &amp;lt;code&amp;gt;10k&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/b d l&amp;amp;#124;k&amp;amp;#124;pn&amp;amp;#124;n&amp;lt;/code&amp;gt; || Deposit Luminance, legendary keys, promissory notes or trade notes.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/b d pea&amp;lt;/code&amp;gt; || Deposit peas as pyreals, at face value.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/b w p &amp;amp;lt;amount&amp;amp;gt;&amp;lt;/code&amp;gt; || Withdraw pyreals, paid out as 250,000 trade notes plus loose coin.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/b w n [value] &amp;amp;lt;count&amp;amp;gt;&amp;lt;/code&amp;gt; || Withdraw trade notes; the note value defaults to 250,000.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/b w k&amp;amp;#124;pn &amp;amp;lt;amount&amp;amp;gt;&amp;lt;/code&amp;gt; || Withdraw legendary keys or promissory notes.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/b t p&amp;amp;#124;k&amp;amp;#124;pn &amp;amp;lt;amount&amp;amp;gt; &amp;amp;lt;character&amp;amp;gt;&amp;lt;/code&amp;gt; || Transfer to another character.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/b ad [on&amp;amp;#124;off]&amp;lt;/code&amp;gt; || Send vendor sale proceeds straight to the bank, or take them as coin in your pack. With no argument it reports the current setting.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Luminance can be deposited but never withdrawn or transferred&amp;#039;&amp;#039;&amp;#039; - you spend it from the banked balance. Bank commands that move currency are refused while you are trading or otherwise occupied, and cannot be spammed.&lt;br /&gt;
&lt;br /&gt;
=== /mule - account vault ===&lt;br /&gt;
&amp;lt;code&amp;gt;/mule&amp;lt;/code&amp;gt; summons your account&amp;#039;s vault vendor beside you. &amp;#039;&amp;#039;&amp;#039;Sell to it to deposit, buy from it to withdraw&amp;#039;&amp;#039;&amp;#039;; every price is zero in both directions. It can only be summoned in the &amp;#039;&amp;#039;&amp;#039;Marketplace&amp;#039;&amp;#039;&amp;#039;, it departs if you wander too far or leave it alone too long, and the vault is shared by every character on your account. See [[Game systems#Mule storage|Mule storage]] for what it accepts and how much it holds.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/mule&amp;lt;/code&amp;gt; || Summon your own vault vendor.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/mule &amp;amp;lt;player&amp;amp;gt;&amp;lt;/code&amp;gt; || Summon a vault you have been given access to.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/mule grant &amp;amp;lt;player&amp;amp;gt; [withdraw]&amp;lt;/code&amp;gt; || Let that player deposit into your vault, or deposit &amp;#039;&amp;#039;&amp;#039;and&amp;#039;&amp;#039;&amp;#039; withdraw.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/mule revoke &amp;amp;lt;player&amp;amp;gt;&amp;lt;/code&amp;gt; || Remove their access.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/mule access&amp;lt;/code&amp;gt; || List who can use your vault.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/mule log&amp;lt;/code&amp;gt; || Recent deposits and withdrawals on your vault, and by whom.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/mule help&amp;lt;/code&amp;gt; || Print this list in game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A name containing a space goes in quotes: &amp;lt;code&amp;gt;/mule grant &amp;quot;Some Player&amp;quot; withdraw&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Fellowships ==&lt;br /&gt;
&lt;br /&gt;
=== /fship ===&lt;br /&gt;
Runs a [[Game systems#Fellowships|fellowship]] from chat, alongside the normal fellowship panel. Fellowships made this way always share experience. On its own, &amp;lt;code&amp;gt;/fship&amp;lt;/code&amp;gt; reports your fellowship&amp;#039;s name, leader, size and leech-prevention setting.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/fship create [name]&amp;lt;/code&amp;gt; || Start a fellowship, optionally named, with you as leader.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/fship add [player]&amp;lt;/code&amp;gt; || Invite a player by name - they get the usual recruit prompt.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/fship join [player]&amp;lt;/code&amp;gt; || Join the fellowship a named player is in, if it is &amp;#039;&amp;#039;&amp;#039;open&amp;#039;&amp;#039;&amp;#039;. A closed one needs an invite.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/fship addlandblock&amp;lt;/code&amp;gt; || Invite every unfellowed player in your area at once. Each gets the normal prompt, and the command is rate-limited.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/fship joinlandblock&amp;lt;/code&amp;gt; || Join the largest open fellowship in your area, or start one if there is none.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/fship list&amp;lt;/code&amp;gt; || The open fellowships you can join, the ones in your area first.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/fship noleech [on&amp;amp;#124;off]&amp;lt;/code&amp;gt; || Leader only. Drop fellows who stop contributing - see [[Game systems#Leech prevention|Leech prevention]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/fship quit&amp;lt;/code&amp;gt; || Leave your fellowship.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/fship disband&amp;lt;/code&amp;gt; || Leader only. Break up the fellowship.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
An Olthoi character cannot join a fellowship at all.&lt;br /&gt;
&lt;br /&gt;
== Travel ==&lt;br /&gt;
&lt;br /&gt;
=== /dn, /tn - network recalls ===&lt;br /&gt;
Two recalls into the great hall that holds both travel networks.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;/dn&amp;lt;/code&amp;gt; recalls to the &amp;#039;&amp;#039;&amp;#039;[[Drift Network]]&amp;#039;&amp;#039;&amp;#039;, the DreamWeave hall of portals.&lt;br /&gt;
* &amp;lt;code&amp;gt;/tn&amp;lt;/code&amp;gt; recalls to the traditional &amp;#039;&amp;#039;&amp;#039;Town Network&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
Both behave exactly like the Marketplace recall: your name is announced locally, the cast takes about fourteen seconds, and &amp;#039;&amp;#039;&amp;#039;moving too far interrupts it&amp;#039;&amp;#039;&amp;#039;. You cannot call for one while standing in the other - the two halls occupy the same ground, so step outside first.&lt;br /&gt;
&lt;br /&gt;
=== /exitinstance - leave an instance ===&lt;br /&gt;
&amp;lt;code&amp;gt;/exitinstance&amp;lt;/code&amp;gt; returns you from an instanced dungeon to the point you entered from. &amp;lt;code&amp;gt;/exitinst&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;/leaveinstance&amp;lt;/code&amp;gt; do the same thing. Outside an instance it tells you so and does nothing.&lt;br /&gt;
&lt;br /&gt;
== Leaderboards ==&lt;br /&gt;
&lt;br /&gt;
=== /top ===&lt;br /&gt;
Every board lists the top 20, and names your own rank underneath if you sit below the cut. Typing &amp;lt;code&amp;gt;/top&amp;lt;/code&amp;gt; with no argument prints the menu.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! Board&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/top dps&amp;lt;/code&amp;gt; || [[Proving Grounds|Attack arena]] - highest damage dealt in the 60-second trial.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/top defense&amp;lt;/code&amp;gt; || [[Proving Grounds|Defense arena]] - longest survival.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/top wave&amp;lt;/code&amp;gt; || [[Proving Grounds|Wave gauntlet]] - highest wave reached.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/top speed&amp;lt;/code&amp;gt; || [[Proving Grounds|Speed trial]] - fastest run of the current season&amp;#039;s dungeon.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/top speed winners&amp;lt;/code&amp;gt; || The winner of each of the most recent speed-trial seasons.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/top level&amp;lt;/code&amp;gt; || Highest character level.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/top cap&amp;lt;/code&amp;gt; || Most Class Ability Points earned over a character&amp;#039;s lifetime. Spending them costs you no rank.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;/top stamp&amp;lt;/code&amp;gt; || Most [[Quest Stamps|quest stamps]] earned by a single character.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Staff characters are kept off the boards.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game systems]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
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