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	<title>Draft:Busy Door - Revision history</title>
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	<updated>2026-08-03T04:28:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.acdreamweave.com/index.php?title=Draft:Busy_Door&amp;diff=720&amp;oldid=prev</id>
		<title>Admin: Standardize the dungeon map: floor plan in the infobox, no full-width body copy</title>
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		<updated>2026-08-02T00:43:12Z</updated>

		<summary type="html">&lt;p&gt;Standardize the dungeon map: floor plan in the infobox, no full-width body copy&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox dungeon&lt;br /&gt;
| name      = Busy Door&lt;br /&gt;
| image     = Busy_Door_map.png&lt;br /&gt;
| region    = [[Drift Network]] (south wing)&lt;br /&gt;
| level     = 30-35&lt;br /&gt;
| entrance  = Portal in the Drift Network hall, south-wing alcove&lt;br /&gt;
| landblock = 0x0032&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Busy Door&amp;#039;&amp;#039;&amp;#039; is the first rung of the south wing&amp;#039;s six-door ladder off the [[Drift Network]] hall, a simple cull built for characters of roughly level 30 to 35. The name is a crew nickname, not a formal one: the door leaks steadily, in numbers, and the Meridian has never once gotten the count to stand still.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The far side of Busy Door reads as ordinary grazing country and quietly is not. It opens into a long cave network of six stacked levels, climbing from a shallow entry drop at the bottom to a terminal chamber at the top where the way out waits. There is nothing clever in the climb - no locks, no puzzles, just more of the herd around every turn, which is the entire point of a door whose only job is to be thinned.&lt;br /&gt;
&lt;br /&gt;
A second, closer exit sits near the entry drop for anyone who wants out before finishing the climb.&lt;br /&gt;
&lt;br /&gt;
[[File:Drift-Touched_Tusker_render.png|thumb|center|400px|A Drift-Touched Tusker: a tusker, and the wrong colour for one.]]&lt;br /&gt;
&lt;br /&gt;
The herd runs unusually thick for a door this early on the ladder - a busier hall than most of the south wing&amp;#039;s other doors, matching the name.&lt;br /&gt;
&lt;br /&gt;
== Inhabitants ==&lt;br /&gt;
Everything through Busy Door is one displaced herd, the same wrong deep-water colour throughout:&lt;br /&gt;
&lt;br /&gt;
* [[Drift-Touched Tusker]] - the common herd.&lt;br /&gt;
* [[Drift-Touched Tusker Bull]] - heavier through the shoulders, scarcer, otherwise the same fight.&lt;br /&gt;
&lt;br /&gt;
Both count toward the door&amp;#039;s kill tally; there is no boss at the top of the climb, only the way out.&lt;br /&gt;
&lt;br /&gt;
== Access ==&lt;br /&gt;
The entrance is a portal in a south-wing alcove of the [[Drift Network]] hall. Step through and it drops you at the bottom of the climb; a return portal named &amp;#039;&amp;#039;&amp;#039;Surface&amp;#039;&amp;#039;&amp;#039; at the top brings you back to the hall, with a second bail-out exit near the entry for anyone who wants to turn back early.&lt;br /&gt;
&lt;br /&gt;
[[Gatewright Tomiya Sen]] stands beside the arch and keeps the count. She sets a running tally of the herd, and pays out when it is full - see her page for the exact count, cadence and reward.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Drift-Touched Tusker]] and [[Drift-Touched Tusker Bull]] - the herd that fills the climb.&lt;br /&gt;
* [[Gatewright Tomiya Sen]] - the Meridian gatewright who pays the tally.&lt;br /&gt;
* [[Drift Network]] - the hall this door opens off.&lt;br /&gt;
* [[Dispatcher Corwen Hale]] - the wing&amp;#039;s greeter.&lt;br /&gt;
* [[Meridian reward pieces]] - the set this door&amp;#039;s tally contributes to.&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeons]]&lt;br /&gt;
[[Category:Drift Network]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
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