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	<id>https://wiki.acdreamweave.com/index.php?action=history&amp;feed=atom&amp;title=Edda_Coleward</id>
	<title>Edda Coleward - Revision history</title>
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	<updated>2026-07-21T16:25:54Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.acdreamweave.com/index.php?title=Edda_Coleward&amp;diff=411&amp;oldid=prev</id>
		<title>Admin: Admin moved page Draft:Edda Coleward to Edda Coleward without leaving a redirect: wiki-sync promote</title>
		<link rel="alternate" type="text/html" href="https://wiki.acdreamweave.com/index.php?title=Edda_Coleward&amp;diff=411&amp;oldid=prev"/>
		<updated>2026-07-20T03:16:06Z</updated>

		<summary type="html">&lt;p&gt;Admin moved page &lt;a href=&quot;/index.php?title=Draft:Edda_Coleward&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Draft:Edda Coleward (page does not exist)&quot;&gt;Draft:Edda Coleward&lt;/a&gt; to &lt;a href=&quot;/index.php/Edda_Coleward&quot; title=&quot;Edda Coleward&quot;&gt;Edda Coleward&lt;/a&gt; without leaving a redirect: wiki-sync promote&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:16, 20 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.acdreamweave.com/index.php?title=Edda_Coleward&amp;diff=407&amp;oldid=prev</id>
		<title>Admin: reorder: quest above dialogue; XP standard wording</title>
		<link rel="alternate" type="text/html" href="https://wiki.acdreamweave.com/index.php?title=Edda_Coleward&amp;diff=407&amp;oldid=prev"/>
		<updated>2026-07-20T03:16:02Z</updated>

		<summary type="html">&lt;p&gt;reorder: quest above dialogue; XP standard wording&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:16, 20 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Edda has made candles in the Holtburg square for eleven years and knows every stone of it. Six days before you meet her, a door opened where no door was; she threw a stone through it, and the stone did not come back. She cannot go in herself, so she pays those who can - in a [[Driftwarden&amp;#039;s Mark]], the shared token the four [[Unbidden Doors|Driftwardens]] honor through the [[Driftwarden Provisioner]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Edda has made candles in the Holtburg square for eleven years and knows every stone of it. Six days before you meet her, a door opened where no door was; she threw a stone through it, and the stone did not come back. She cannot go in herself, so she pays those who can - in a [[Driftwarden&amp;#039;s Mark]], the shared token the four [[Unbidden Doors|Driftwardens]] honor through the [[Driftwarden Provisioner]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Quest: The Unbidden Door (Holtburg) ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Objective:&#039;&#039;&#039; enter the Holtburg door, defeat [[Grulsk the Doorwright]], and bring Edda the Doorwright&#039;s Hand he drops.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Reward:&#039;&#039;&#039; one [[Driftwarden&#039;s Mark]], plus a combat XP award worth &#039;&#039;&#039;100% of a level, up to level 25&#039;&#039;&#039; (a full level anywhere in the arc band; the amount flattens past level 25).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Repeatable:&#039;&#039;&#039; every 20 hours.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Level range:&#039;&#039;&#039; 10-15.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Dialogue ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Dialogue ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On bringing back the boss token:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On bringing back the boss token:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;quot;Then it can be killed. That is the first good thing anyone has said to me in six days. Take the Mark to the provisioner, and if you have the stomach for it, there are three more doors in Shoushi and Yaraq and Sanamar, and each hides something different behind it.&amp;quot;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;quot;Then it can be killed. That is the first good thing anyone has said to me in six days. Take the Mark to the provisioner, and if you have the stomach for it, there are three more doors in Shoushi and Yaraq and Sanamar, and each hides something different behind it.&amp;quot;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Quest: The Unbidden Door (Holtburg) ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Objective:&#039;&#039;&#039; enter the Holtburg door, defeat [[Grulsk the Doorwright]], and bring Edda the Doorwright&#039;s Hand he drops.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Reward:&#039;&#039;&#039; one [[Driftwarden&#039;s Mark]], plus a level-scaled combat XP award (from 20,000 up to about 481,000 at the top of the band).&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Repeatable:&#039;&#039;&#039; every 20 hours.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Level range:&#039;&#039;&#039; 10-15.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.acdreamweave.com/index.php?title=Edda_Coleward&amp;diff=400&amp;oldid=prev</id>
		<title>Admin: Unbidden Doors NPC/quest documentation pass</title>
		<link rel="alternate" type="text/html" href="https://wiki.acdreamweave.com/index.php?title=Edda_Coleward&amp;diff=400&amp;oldid=prev"/>
		<updated>2026-07-20T03:07:56Z</updated>

		<summary type="html">&lt;p&gt;Unbidden Doors NPC/quest documentation pass&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox npc&lt;br /&gt;
| name     = Edda Coleward&lt;br /&gt;
| role     = Quest giver&lt;br /&gt;
| location = Holtburg&lt;br /&gt;
| faction  = Driftwardens&lt;br /&gt;
| gives    = [[Unbidden Doors|The Unbidden Door (Holtburg)]]&lt;br /&gt;
| wcid     = 1000080&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Edda Coleward&amp;#039;&amp;#039;&amp;#039; is the [[Unbidden Doors|Driftwarden]] of Holtburg - a candlemaker who found a door open in her market square that nobody had built, and now pays adventurers to keep whatever comes through it thinned.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Edda has made candles in the Holtburg square for eleven years and knows every stone of it. Six days before you meet her, a door opened where no door was; she threw a stone through it, and the stone did not come back. She cannot go in herself, so she pays those who can - in a [[Driftwarden&amp;#039;s Mark]], the shared token the four [[Unbidden Doors|Driftwardens]] honor through the [[Driftwarden Provisioner]].&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
On first speaking with her:&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;quot;I have made candles in this square for eleven years, and I know every stone of it. Six days ago a door opened where no door was. I threw a stone through it, and the stone did not come back.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;quot;The Pathwarden calls it a portal, and says the word as though the word were an answer. A portal is a thing a person makes. Nobody made this one.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;quot;Go through, and bring me back a token from whatever leads them. I will give you a Mark for it. It is not coin, it is a promise, and the four of us have agreed to honor it.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
On bringing back the boss token:&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;quot;Then it can be killed. That is the first good thing anyone has said to me in six days. Take the Mark to the provisioner, and if you have the stomach for it, there are three more doors in Shoushi and Yaraq and Sanamar, and each hides something different behind it.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Quest: The Unbidden Door (Holtburg) ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Objective:&amp;#039;&amp;#039;&amp;#039; enter the Holtburg door, defeat [[Grulsk the Doorwright]], and bring Edda the Doorwright&amp;#039;s Hand he drops.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Reward:&amp;#039;&amp;#039;&amp;#039; one [[Driftwarden&amp;#039;s Mark]], plus a level-scaled combat XP award (from 20,000 up to about 481,000 at the top of the band).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Repeatable:&amp;#039;&amp;#039;&amp;#039; every 20 hours.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Level range:&amp;#039;&amp;#039;&amp;#039; 10-15.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Unbidden Doors]] - the four-town arc Edda is part of.&lt;br /&gt;
* [[Grulsk the Doorwright]] - the Holtburg door&amp;#039;s boss.&lt;br /&gt;
* [[Driftwarden Provisioner]] - spends the Mark. [[Driftwarden&amp;#039;s Mark]] - the reward token.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;br /&gt;
[[Category:Unbidden Doors]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
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