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	<id>https://wiki.acdreamweave.com/index.php?action=history&amp;feed=atom&amp;title=Ottavia_Renzi</id>
	<title>Ottavia Renzi - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.acdreamweave.com/index.php?action=history&amp;feed=atom&amp;title=Ottavia_Renzi"/>
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	<updated>2026-07-21T16:16:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.acdreamweave.com/index.php?title=Ottavia_Renzi&amp;diff=414&amp;oldid=prev</id>
		<title>Admin: Admin moved page Draft:Ottavia Renzi to Ottavia Renzi without leaving a redirect: wiki-sync promote</title>
		<link rel="alternate" type="text/html" href="https://wiki.acdreamweave.com/index.php?title=Ottavia_Renzi&amp;diff=414&amp;oldid=prev"/>
		<updated>2026-07-20T03:16:08Z</updated>

		<summary type="html">&lt;p&gt;Admin moved page &lt;a href=&quot;/index.php?title=Draft:Ottavia_Renzi&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Draft:Ottavia Renzi (page does not exist)&quot;&gt;Draft:Ottavia Renzi&lt;/a&gt; to &lt;a href=&quot;/index.php/Ottavia_Renzi&quot; title=&quot;Ottavia Renzi&quot;&gt;Ottavia Renzi&lt;/a&gt; without leaving a redirect: wiki-sync promote&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:16, 20 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.acdreamweave.com/index.php?title=Ottavia_Renzi&amp;diff=410&amp;oldid=prev</id>
		<title>Admin: reorder: quest above dialogue; XP standard wording</title>
		<link rel="alternate" type="text/html" href="https://wiki.acdreamweave.com/index.php?title=Ottavia_Renzi&amp;diff=410&amp;oldid=prev"/>
		<updated>2026-07-20T03:16:05Z</updated>

		<summary type="html">&lt;p&gt;reorder: quest above dialogue; XP standard wording&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:16, 20 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ottavia loads boats in Sanamar and, by her own account, has never wanted to know the first thing about magic. Her door opened overnight. Like Shoushi&#039;s, her quest runs in two stages: thin the pack for her thanks and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the fight&#039;s own &lt;/del&gt;XP, then bring down the keeper - a thing she watched split itself in two - for the [[Driftwarden&#039;s Mark]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ottavia loads boats in Sanamar and, by her own account, has never wanted to know the first thing about magic. Her door opened overnight. Like Shoushi&#039;s, her quest runs in two stages: thin the pack for her thanks and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an &lt;/ins&gt;XP &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;award&lt;/ins&gt;, then bring down the keeper - a thing she watched split itself in two - for the [[Driftwarden&#039;s Mark]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Quest: The Unbidden Door (Sanamar) ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Stage 1 - thin the pack:&#039;&#039;&#039; kill the drift-touched behind the Sanamar door (up to 15). Ottavia tracks your progress; clearing them pays a combat XP award worth &#039;&#039;&#039;100% of a level, up to level 25&#039;&#039;&#039; and opens the second stage.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Stage 2 - the keeper:&#039;&#039;&#039; defeat [[Ghorrun the Twice-Made]] and bring Ottavia a piece of it (Ghorrun&#039;s Borrowed Arm). Pays one [[Driftwarden&#039;s Mark]], plus a further &#039;&#039;&#039;100% of a level, up to level 25&#039;&#039;&#039; in XP.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Repeatable:&#039;&#039;&#039; every 20 hours.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Level range:&#039;&#039;&#039; 10-15&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Dialogue ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Dialogue ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On bringing back the keeper&amp;#039;s token:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On bringing back the keeper&amp;#039;s token:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;quot;Good. Take the Mark and spend it, you have earned it twice over. There are three more doors and three more of us, in Holtburg and Shoushi and Yaraq, and what waits behind each of theirs is not what waited behind mine.&amp;quot;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#039;&amp;#039;&amp;quot;Good. Take the Mark and spend it, you have earned it twice over. There are three more doors and three more of us, in Holtburg and Shoushi and Yaraq, and what waits behind each of theirs is not what waited behind mine.&amp;quot;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Quest: The Unbidden Door (Sanamar) ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Stage 1 - thin the pack:&#039;&#039;&#039; kill the drift-touched behind the Sanamar door (up to 15). Ottavia tracks your progress; clearing them earns a level-scaled combat XP award and opens the second stage.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Stage 2 - the keeper:&#039;&#039;&#039; defeat [[Ghorrun the Twice-Made]] and bring Ottavia a piece of it (Ghorrun&#039;s Borrowed Arm). Pays one [[Driftwarden&#039;s Mark]], plus a level-scaled XP award (from 20,000 up to about 481,000).&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Repeatable:&#039;&#039;&#039; every 20 hours.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Level range:&#039;&#039;&#039; 10-15.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.acdreamweave.com/index.php?title=Ottavia_Renzi&amp;diff=403&amp;oldid=prev</id>
		<title>Admin: Unbidden Doors NPC/quest documentation pass</title>
		<link rel="alternate" type="text/html" href="https://wiki.acdreamweave.com/index.php?title=Ottavia_Renzi&amp;diff=403&amp;oldid=prev"/>
		<updated>2026-07-20T03:07:58Z</updated>

		<summary type="html">&lt;p&gt;Unbidden Doors NPC/quest documentation pass&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox npc&lt;br /&gt;
| name     = Ottavia Renzi&lt;br /&gt;
| role     = Quest giver&lt;br /&gt;
| location = Sanamar&lt;br /&gt;
| faction  = Driftwardens&lt;br /&gt;
| gives    = [[Unbidden Doors|The Unbidden Door (Sanamar)]]&lt;br /&gt;
| wcid     = 1000164&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Ottavia Renzi&amp;#039;&amp;#039;&amp;#039; is the [[Unbidden Doors|Driftwarden]] of Sanamar - a dockhand who woke to a door that had not been there the night before, and pays adventurers to thin what comes out of it and to kill the drift-twinned thing behind it.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Ottavia loads boats in Sanamar and, by her own account, has never wanted to know the first thing about magic. Her door opened overnight. Like Shoushi&amp;#039;s, her quest runs in two stages: thin the pack for her thanks and the fight&amp;#039;s own XP, then bring down the keeper - a thing she watched split itself in two - for the [[Driftwarden&amp;#039;s Mark]].&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
On first speaking with her:&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;quot;That door was not there when I went to sleep and it was there when I woke. Nobody made it. That is the part I cannot get past.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;quot;A door opened in Holtburg, in Shoushi, in Yaraq, the same night, and each one leads somewhere different. So it is not us. It is everyone.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;quot;Go in and kill what you find. I will give you a Mark. It buys nothing anywhere in the world except from our provisioner, and that will have to be enough.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;quot;There is something down there that is not like the rest of them. I saw it split itself in two, and I am not going to pretend I understand that. Bring me a piece of it and the Mark is yours; thinning the others only buys my thanks.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
As you thin the pack:&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;quot;Still alive in there, are they. Then we are not finished.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;quot;That is fewer of them, and I felt it from up here. I have no Mark for that, only my thanks. The Mark is for the one that makes another of itself.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
On bringing back the keeper&amp;#039;s token:&lt;br /&gt;
: &amp;#039;&amp;#039;&amp;quot;Good. Take the Mark and spend it, you have earned it twice over. There are three more doors and three more of us, in Holtburg and Shoushi and Yaraq, and what waits behind each of theirs is not what waited behind mine.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Quest: The Unbidden Door (Sanamar) ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Stage 1 - thin the pack:&amp;#039;&amp;#039;&amp;#039; kill the drift-touched behind the Sanamar door (up to 15). Ottavia tracks your progress; clearing them earns a level-scaled combat XP award and opens the second stage.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Stage 2 - the keeper:&amp;#039;&amp;#039;&amp;#039; defeat [[Ghorrun the Twice-Made]] and bring Ottavia a piece of it (Ghorrun&amp;#039;s Borrowed Arm). Pays one [[Driftwarden&amp;#039;s Mark]], plus a level-scaled XP award (from 20,000 up to about 481,000).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Repeatable:&amp;#039;&amp;#039;&amp;#039; every 20 hours.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Level range:&amp;#039;&amp;#039;&amp;#039; 10-15.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Unbidden Doors]] - the four-town arc Ottavia is part of.&lt;br /&gt;
* [[Ghorrun the Twice-Made]] - the Sanamar door&amp;#039;s boss.&lt;br /&gt;
* [[Driftwarden Provisioner]] - spends the Mark. [[Driftwarden&amp;#039;s Mark]] - the reward token.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;br /&gt;
[[Category:Unbidden Doors]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
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