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	<id>https://wiki.acdreamweave.com/index.php?action=history&amp;feed=atom&amp;title=Patch_2026-08-29</id>
	<title>Patch 2026-08-29 - Revision history</title>
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	<updated>2026-08-30T12:05:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.acdreamweave.com/index.php?title=Patch_2026-08-29&amp;diff=1079&amp;oldid=prev</id>
		<title>Admin: Admin moved page Draft:Patch 2026-08-29 to Patch 2026-08-29 without leaving a redirect: wiki-sync: publish Patch 2026-08-29 round</title>
		<link rel="alternate" type="text/html" href="https://wiki.acdreamweave.com/index.php?title=Patch_2026-08-29&amp;diff=1079&amp;oldid=prev"/>
		<updated>2026-08-29T18:41:13Z</updated>

		<summary type="html">&lt;p&gt;Admin moved page &lt;a href=&quot;/index.php?title=Draft:Patch_2026-08-29&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Draft:Patch 2026-08-29 (page does not exist)&quot;&gt;Draft:Patch 2026-08-29&lt;/a&gt; to &lt;a href=&quot;/index.php/Patch_2026-08-29&quot; title=&quot;Patch 2026-08-29&quot;&gt;Patch 2026-08-29&lt;/a&gt; without leaving a redirect: wiki-sync: publish Patch 2026-08-29 round&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:41, 29 August 2026&lt;/td&gt;
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		<author><name>Admin</name></author>
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	<entry>
		<id>https://wiki.acdreamweave.com/index.php?title=Patch_2026-08-29&amp;diff=1072&amp;oldid=prev</id>
		<title>Admin: wiki-sync: Patch 2026-08-29 round (Proving Grounds Speed, mule storage, respec)</title>
		<link rel="alternate" type="text/html" href="https://wiki.acdreamweave.com/index.php?title=Patch_2026-08-29&amp;diff=1072&amp;oldid=prev"/>
		<updated>2026-08-29T18:24:35Z</updated>

		<summary type="html">&lt;p&gt;wiki-sync: Patch 2026-08-29 round (Proving Grounds Speed, mule storage, respec)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Patch notes header|date=2026-08-29|build=df210e4a4}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Patch 2026-08-29&amp;#039;&amp;#039;&amp;#039; - the beta round. The Proving Grounds gain a fourth trial, a timed speedrun through a rotating dungeon, opening with the Lost Coastal Archive; every account gets a private item vault summoned with &amp;lt;code&amp;gt;/mule&amp;lt;/code&amp;gt;; the full class-ability respec is free below level 275; the Marketplace gains a sundries broker paying in MMDs and a broker for the Sealed Hollow Hammer; Sanguine becomes a full ninth caster element in loot; Spell AOE grows to three ranks; and a full pack can no longer eat a Proving Grounds reward. This page covers everything player-facing since [[Patch 2026-08-19]].&lt;br /&gt;
&lt;br /&gt;
== New content ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Proving Grounds#Speed|Proving Grounds: Speed]].&amp;#039;&amp;#039;&amp;#039; A fourth trial joins Attack, Defense and Wave. The new Speed portal in the Marketplace drops you into a private copy of the season&amp;#039;s dungeon with the clock already running; it stops the moment you pick up the season objective, and the fastest time tops &amp;lt;code&amp;gt;/top speed&amp;lt;/code&amp;gt;. Dying, leaving or logging out forfeits the run and costs nothing else. &amp;#039;&amp;#039;&amp;#039;Pace-Master Odda Cray&amp;#039;&amp;#039;&amp;#039; pays 10, 25 and 100 Trade Notes for clears under five, four and three minutes.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Proving Grounds#Season 1: The Lost Coastal Archive|Season 1: The Lost Coastal Archive - &amp;quot;The Unsung Choir&amp;quot;]].&amp;#039;&amp;#039;&amp;#039; A drowned choir holds the Archive, and eight gates stand between the entrance and &amp;#039;&amp;#039;&amp;#039;The Untranslated Song of Grael&amp;#039;&amp;#039;&amp;#039;: rooms to clear, levers to hold down together, bells to ring without touching the decoys, and named singers to silence. Every gate is an objective inside your run - nothing carries over between attempts.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Game systems#Mule storage|Mule storage]].&amp;#039;&amp;#039;&amp;#039; Type &amp;lt;code&amp;gt;/mule&amp;lt;/code&amp;gt; in the Marketplace to summon a private vault vendor. Sell to it to deposit, buy from it to withdraw, every price zero, and the contents are shared by every character on your account. Up to 500 entries, a stack counting as one. &amp;lt;code&amp;gt;/mule grant&amp;lt;/code&amp;gt; lets a friend deposit, or deposit and withdraw, and &amp;lt;code&amp;gt;/mule log&amp;lt;/code&amp;gt; shows who did what.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Sundries-Broker Rashid al-Munzir.&amp;#039;&amp;#039;&amp;#039; A Marketplace vendor who takes MMDs: Black Market gems of dispelling, health and mana elixirs, Burning Coal, Plentiful Healing Kits and Draughts of Revitalization at one note each, and Promissory Notes at two.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Salvage-Broker Devan Tolliver.&amp;#039;&amp;#039;&amp;#039; Stocks exactly one thing, the &amp;#039;&amp;#039;&amp;#039;Sealed Hollow Hammer&amp;#039;&amp;#039;&amp;#039; for one Trade Note - the way into the [[Salvage Forge]]. Everything else salvage is yours to make from loot.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Sanguine casters in loot.&amp;#039;&amp;#039;&amp;#039; Sanguine is now a full ninth element alongside the eight you know: the &amp;#039;&amp;#039;&amp;#039;Sanguine Sceptre&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Sanguine Baton&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Sanguine Staff&amp;#039;&amp;#039;&amp;#039; roll in the same shape families and at the same weight as every other elemental caster. The Sanguine Orb no longer drops.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;The [https://wiki.acdreamweave.com/crafting/ Salvage Simulator].&amp;#039;&amp;#039;&amp;#039; A wiki tool that works out what a bag of Tourmaline, Amethyst or Obsidian is likely to do to a piece of gear, and which quality tiers a given workmanship can reach.&lt;br /&gt;
&lt;br /&gt;
== Changes and tuning ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Full respecs are free below level 275.&amp;#039;&amp;#039;&amp;#039; Osmund Vale in the Drift Network waives his 1,000,000 Luminance fee until you reach 275. Unlearning single abilities still costs what it did. See [[Class Abilities]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Spell AOE has three ranks.&amp;#039;&amp;#039;&amp;#039; The Archmage&amp;#039;s radiating spells now spread 15%, 30% and 50% of their damage by rank, at 1, 2 and 3 points, in line with every other class&amp;#039;s tier-1 game changer.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Obsidian converts only the ratings an item was born with.&amp;#039;&amp;#039;&amp;#039; Gear ratings added later by the Luminous and Empowered Amber recipes are no longer turned into equipment mods.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Staff are off the boards.&amp;#039;&amp;#039;&amp;#039; Admin and developer characters no longer appear on any &amp;lt;code&amp;gt;/top&amp;lt;/code&amp;gt; leaderboard or in the new-record announcements.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;A five-minute warning before restarts.&amp;#039;&amp;#039;&amp;#039; Planned server restarts now announce themselves in game five minutes ahead.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;A full pack no longer eats a Proving Grounds reward.&amp;#039;&amp;#039;&amp;#039; The three Cray brothers used to close a reward tier even when they could not hand you the prize. They now refuse until you have a free pack slot, and the tier stays open until you do. If this already happened to you, tell a mod.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Relogging in the Drift Network hub no longer strands you.&amp;#039;&amp;#039;&amp;#039; Logging out inside the hub and back in used to put you at your lifestone in an empty copy of the world. If you are still stuck, any portal or recall clears it.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Ring spells stop shoving the camera&amp;#039;&amp;#039;&amp;#039;, for every ring spell this time rather than only some of them.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Mule storage hardening.&amp;#039;&amp;#039;&amp;#039; Stored salvage and mod hammers now show in the vault panel, and two rounds of security fixes closed the ways a vault could be tricked or stalled.&lt;br /&gt;
&lt;br /&gt;
[[Category:Release notes]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
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