Fellowships: Difference between revisions

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{{DISPLAYTITLE:Fellowships}}
#REDIRECT [[Game systems#Fellowships]]
A '''fellowship''' is a group of up to nine players who share combat XP and Luminance. DreamWeave keeps retail's fellowship mechanics and adjusts a few of the sharing rules to be friendlier to mixed-level play.
 
== Sharing rules ==
* '''Even sharing''' — normally higher-level fellows take a larger cut. Even sharing (everyone splits equally) turns on when all fellows are '''level 50 or higher''', or all within 5 levels of the leader. The level threshold is a server setting (<code>fellowship_even_share_level</code>, default 50).
* '''Kill-task credit is shared''' — by default, when any fellow makes a kill that counts toward a kill-task, '''every fellow gets credit''', even those who don't personally hold the quest.
* '''Range''' — shared kills reach fellows within the normal fellowship range; an optional server setting can widen kill-task sharing to the whole landblock/dungeon.
 
== Interactions ==
* The [[Offline Time Bonus]] is applied to '''your share after''' the fellowship split — it rewards you personally and is never diluted by the group.
 
== See also ==
* [[Game systems]] — all custom server systems.
 
[[Category:Game systems]]

Latest revision as of 01:05, 20 July 2026