Driftwarden Set: Difference between revisions
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[[File:Driftwarden_robe_icon.png|right|130px|A Driftwarden Robe]] | [[File:Driftwarden_robe_icon.png|right|130px|A Driftwarden Robe]] | ||
'''The Driftwarden Set''' is a fifteen-piece collection of violet-steel arms and armor moved under the counter by the [[Driftwarden Provisioner]] in Holtburg. Every piece | '''The Driftwarden Set''' is a fifteen-piece collection of violet-steel arms and armor moved under the counter by the [[Driftwarden Provisioner]], who keeps an identical stall in all four starter towns - Holtburg, Shoushi, Yaraq, and Sanamar. Every piece - gorget to greataxe - is bought with a single [[Driftwarden's Mark]], a dull brass token "stamped with a door that has no frame." The goods arrive by night with no bill of sale and no named origin; the smiths of four towns ask where each was struck and get no answer. It is starter gear for the [[Unbidden Doors]] arc (levels 10-15). | ||
The pieces are a matched ''thematic'' collection, not a mechanical equipment set | The pieces are a matched ''thematic'' collection, not a mechanical equipment set - there is no wear-the-whole-set bonus. Each stands on its own: every piece carries a full suite of '''tier-V equip enchantments''' (armour banes, attribute and skill buffs, protections, or weapon auras - see each item's page). | ||
== Members == | == Members == | ||
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== Acquisition == | == Acquisition == | ||
Every piece is sold by the [[Driftwarden Provisioner]] | Every piece is sold by the [[Driftwarden Provisioner]] for one [[Driftwarden's Mark]] apiece, in any of the four starter towns - Holtburg, Shoushi, Yaraq, and Sanamar. The armor and jewelry can be worn from level 10; the weapons require 50 raw skill in their weapon type. | ||
== Lore == | == Lore == | ||
The wardens will not say where the goods come from, only that "the doors run wrong" | The wardens will not say where the goods come from, only that "the doors run wrong" - the same phrase they use for the [[Unbidden Doors]] themselves. "Four ordinary people agreed that [the Mark] would mean something, and so it does." The violet steel is more magic than four tradespeople's savings have ever bought, and the provisioner keeps that page of the ledger folded. | ||
[[Category:Item sets]] | [[Category:Item sets]] | ||
[[Category:Unbidden Doors]] | [[Category:Unbidden Doors]] | ||
Latest revision as of 01:13, 20 July 2026

The Driftwarden Set is a fifteen-piece collection of violet-steel arms and armor moved under the counter by the Driftwarden Provisioner, who keeps an identical stall in all four starter towns - Holtburg, Shoushi, Yaraq, and Sanamar. Every piece - gorget to greataxe - is bought with a single Driftwarden's Mark, a dull brass token "stamped with a door that has no frame." The goods arrive by night with no bill of sale and no named origin; the smiths of four towns ask where each was struck and get no answer. It is starter gear for the Unbidden Doors arc (levels 10-15).
The pieces are a matched thematic collection, not a mechanical equipment set - there is no wear-the-whole-set bonus. Each stands on its own: every piece carries a full suite of tier-V equip enchantments (armour banes, attribute and skill buffs, protections, or weapon auras - see each item's page).
Members
| Icon | Item | Slot / type | Requirement | Cost |
|---|---|---|---|---|
| Driftwarden Mystic Gorget | Neck (jewelry) | Level 10 | 1 Mark | |
| Driftwarden Sixfold Bracelet | Wrist (jewelry) | Level 10 | 1 Mark | |
| Driftwarden Bracelet of Wards | Wrist (jewelry) | Level 10 | 1 Mark | |
| Driftwarden Bulwark Ring | Finger (jewelry) | Level 10 | 1 Mark | |
| Driftwarden Ring of Quiet Work | Finger (jewelry) | Level 10 | 1 Mark | |
| Driftwarden Gauntlets | Hands (armor, AL 160) | Level 10 | 1 Mark | |
| Driftwarden Robe | Chest (armor, AL 160) | Level 10 | 1 Mark | |
| Driftwarden Shield | Shield (AL 80) | Level 10 | 1 Mark | |
| Driftwarden Knife | Dagger | Weapon skill 50 | 1 Mark | |
| Driftwarden Blade | Sword | Weapon skill 50 | 1 Mark | |
| Driftwarden Trident | Spear | Weapon skill 50 | 1 Mark | |
| Driftwarden Greataxe | Axe (two-handed) | Weapon skill 50 | 1 Mark | |
| Driftwarden Bow | Bow (missile) | Weapon skill 50 | 1 Mark | |
| Driftwarden Fire Baton | War caster | Weapon skill 50 | 1 Mark | |
| Driftwarden Nether Staff | Void caster | Weapon skill 50 | 1 Mark |
Acquisition
Every piece is sold by the Driftwarden Provisioner for one Driftwarden's Mark apiece, in any of the four starter towns - Holtburg, Shoushi, Yaraq, and Sanamar. The armor and jewelry can be worn from level 10; the weapons require 50 raw skill in their weapon type.
Lore
The wardens will not say where the goods come from, only that "the doors run wrong" - the same phrase they use for the Unbidden Doors themselves. "Four ordinary people agreed that [the Mark] would mean something, and so it does." The violet steel is more magic than four tradespeople's savings have ever bought, and the provisioner keeps that page of the ledger folded.