Driftwarden Set: Difference between revisions

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proof page: Driftwarden set
 
acquisition: all four starter towns
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[[File:Driftwarden_robe_icon.png|right|130px|A Driftwarden Robe]]
[[File:Driftwarden_robe_icon.png|right|130px|A Driftwarden Robe]]
'''The Driftwarden Set''' is a fifteen-piece collection of violet-steel arms and armor moved under the counter by the [[Driftwarden Provisioner]] in Holtburg. Every piece — gorget to greataxe — is bought with a single [[Driftwarden's Mark]], a dull brass token "stamped with a door that has no frame." The goods arrive by night with no bill of sale and no named origin; the smiths of four towns ask where each was struck and get no answer. It is starter gear for the [[Unbidden Doors]] arc (levels 10–15).
'''The Driftwarden Set''' is a fifteen-piece collection of violet-steel arms and armor moved under the counter by the [[Driftwarden Provisioner]], who keeps an identical stall in all four starter towns — Holtburg, Shoushi, Yaraq, and Sanamar. Every piece gorget to greataxe is bought with a single [[Driftwarden's Mark]], a dull brass token "stamped with a door that has no frame." The goods arrive by night with no bill of sale and no named origin; the smiths of four towns ask where each was struck and get no answer. It is starter gear for the [[Unbidden Doors]] arc (levels 10–15).


The pieces are a matched ''thematic'' collection, not a mechanical equipment set — there is no wear-the-whole-set bonus. Each stands on its own stats.
The pieces are a matched ''thematic'' collection, not a mechanical equipment set there is no wear-the-whole-set bonus. Each stands on its own stats.


== Members ==
== Members ==
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== Acquisition ==
== Acquisition ==
Every piece is sold by the [[Driftwarden Provisioner]] in Holtburg for one [[Driftwarden's Mark]] apiece. The armor and jewelry can be worn from level 10; the weapons require 50 raw skill in their weapon type.
Every piece is sold by the [[Driftwarden Provisioner]] for one [[Driftwarden's Mark]] apiece, in any of the four starter towns — Holtburg, Shoushi, Yaraq, and Sanamar. The armor and jewelry can be worn from level 10; the weapons require 50 raw skill in their weapon type.


== Lore ==
== Lore ==
The wardens will not say where the goods come from, only that "the doors run wrong" — the same phrase they use for the [[Unbidden Doors]] themselves. "Four ordinary people agreed that [the Mark] would mean something, and so it does." The violet steel is more magic than four tradespeople's savings have ever bought, and the provisioner keeps that page of the ledger folded.
The wardens will not say where the goods come from, only that "the doors run wrong" the same phrase they use for the [[Unbidden Doors]] themselves. "Four ordinary people agreed that [the Mark] would mean something, and so it does." The violet steel is more magic than four tradespeople's savings have ever bought, and the provisioner keeps that page of the ledger folded.


[[Category:Item sets]]
[[Category:Item sets]]
[[Category:Unbidden Doors]]
[[Category:Unbidden Doors]]

Revision as of 15:06, 19 July 2026

A Driftwarden Robe
A Driftwarden Robe

The Driftwarden Set is a fifteen-piece collection of violet-steel arms and armor moved under the counter by the Driftwarden Provisioner, who keeps an identical stall in all four starter towns — Holtburg, Shoushi, Yaraq, and Sanamar. Every piece — gorget to greataxe — is bought with a single Driftwarden's Mark, a dull brass token "stamped with a door that has no frame." The goods arrive by night with no bill of sale and no named origin; the smiths of four towns ask where each was struck and get no answer. It is starter gear for the Unbidden Doors arc (levels 10–15).

The pieces are a matched thematic collection, not a mechanical equipment set — there is no wear-the-whole-set bonus. Each stands on its own stats.

Members

Icon Item Slot / type Requirement Cost
Driftwarden Mystic Gorget Neck (jewelry) Level 10 1 Mark
Driftwarden Sixfold Bracelet Wrist (jewelry) Level 10 1 Mark
Driftwarden Bracelet of Wards Wrist (jewelry) Level 10 1 Mark
Driftwarden Bulwark Ring Finger (jewelry) Level 10 1 Mark
Driftwarden Ring of Quiet Work Finger (jewelry) Level 10 1 Mark
Driftwarden Gauntlets Hands (armor, AL 160) Level 10 1 Mark
Driftwarden Robe Chest (armor, AL 160) Level 10 1 Mark
Driftwarden Shield Shield (AL 80) Level 10 1 Mark
Driftwarden Knife Dagger Weapon skill 50 1 Mark
Driftwarden Blade Sword Weapon skill 50 1 Mark
Driftwarden Trident Spear Weapon skill 50 1 Mark
Driftwarden Greataxe Axe (two-handed) Weapon skill 50 1 Mark
Driftwarden Bow Bow (missile) Weapon skill 50 1 Mark
Driftwarden Fire Baton War caster Weapon skill 50 1 Mark
Driftwarden Nether Staff Void caster Weapon skill 50 1 Mark

Acquisition

Every piece is sold by the Driftwarden Provisioner for one Driftwarden's Mark apiece, in any of the four starter towns — Holtburg, Shoushi, Yaraq, and Sanamar. The armor and jewelry can be worn from level 10; the weapons require 50 raw skill in their weapon type.

Lore

The wardens will not say where the goods come from, only that "the doors run wrong" — the same phrase they use for the Unbidden Doors themselves. "Four ordinary people agreed that [the Mark] would mean something, and so it does." The violet steel is more magic than four tradespeople's savings have ever bought, and the provisioner keeps that page of the ledger folded.