Draft:Patch 2026-09-06

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Revision as of 17:40, 6 September 2026 by Admin (talk | contribs) (Rescope to ae5e9cd36..872191564 so it does not duplicate Patch 2026-09-04)
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Patch 2026-09-06 build 872191564

Patch 2026-09-06 - the facets round: four builds on one character, three uncapped Dreamweave augmentations sold in the Drift Network, and the Market learns to filter.

New content

  • Player Facets - one character can now carry up to four separate builds and turn between them with /facet at the Marketplace. Level, lifetime experience, attribute ranks, vitals, augmentations and your spellbook are shared by every facet; trained and specialized skills, class abilities, your innate attribute arrangement and your equipped gear belong to the facet. Slot 2 unlocks at level 300, slot 3 at 400 and slot 4 at 500. Switching is free and needs no relog.
  • Custom Dreamweave Augmentations - three brokers in the Drift Network's south wing sell three uncapped augmentations for Blank Augmentation Gems, at a price that climbs a Fibonacci curve as you collect more of the same one: Fi's Lingering Casting (+10% spell duration), Bo's Quickened Grasp (+10% pick-up speed) and Nacci's Vault Expansion (+100 mule vault entries, shared across your whole account). /augs lists what you hold. Dispatcher Corwen Hale has retired to make room for them.
  • The Barrel - the account vault gains a Barrel action that permanently discards an item. A discarded item stays recoverable by staff for 30 days and is then destroyed for good. There is no player-side undo.
  • /fi - makes nearby monsters and NPCs that have dropped out of your view reappear. It is lighter than /objsend, so any visual effects on the creature survive the refresh. Creatures and NPCs only, once a minute. See Custom commands.
  • A Garbage Barrel now stands in the Drift Network's south wing, beside the aisle the brokers work.

Changes & tuning

  • Market: filter by slot and by set. Listings can be filtered by equipment slot and by armor set at market.acdreamweave.com. Listings made before this update are repaired in the background after a restart, so they gain the new filters without being relisted.
  • Market: weapon types. Weapon listings are now sorted into types - sword, axe, bow, staff, caster, two-handed, unarmed, ammunition and the rest.
  • Market: give things away. A listing priced at 0 is a giveaway, free to whoever claims it first. Leaving the price blank is still refused, so a giveaway cannot happen by accident.
  • Market: list a whole stack. A stack of identical vault items can be listed at any count up to the stack size in one listing, counting down as pieces sell, instead of one listing per piece.
  • Leech ejection explains itself. When leech prevention drops an inactive fellow, the fellowship now sees a message naming inactivity and how long it ran, instead of a line that read like a leader kick.

Fixes

  • Proving Grounds (Speed) runs again. The Lost Coastal Archive had lost its monsters and its doors to a content bug, so runs landed in an empty dungeon. The placements are restored.
  • A weapon's quality aura no longer goes dark for the rest of the session after a later craft or reroll. It relights on the next re-equip, zone or relog.
  • Enhanced vital maximums granted by a class ability now update live instead of waiting for a relog.
  • Monsters spawned as a world event's own adds are cleaned up when the event ends, instead of being left standing.
  • Market listings render item level pips and clothing-based icons correctly again.

Known issues

  • none