Draft:Patch 2026-09-06
| Patch 2026-09-06 | build 872191564 |
Patch 2026-09-06 - the facets round: four builds on one character, three uncapped Dreamweave augmentations sold in the Drift Network, and the Market learns to filter.
New content
- Player Facets - one character can now carry up to four separate builds and turn between them with
/facetat the Marketplace. Level, lifetime experience, attribute ranks, vitals, augmentations and your spellbook are shared by every facet; trained and specialized skills, class abilities, your innate attribute arrangement and your equipped gear belong to the facet. Slot 2 unlocks at level 300, slot 3 at 400 and slot 4 at 500. Switching is free and needs no relog. - Custom Dreamweave Augmentations - three brokers in the Drift Network's south wing sell three uncapped augmentations for Blank Augmentation Gems, at a price that climbs a Fibonacci curve as you collect more of the same one: Fi's Lingering Casting (+10% spell duration), Bo's Quickened Grasp (+10% pick-up speed) and Nacci's Vault Expansion (+100 mule vault entries, shared across your whole account).
/augslists what you hold. Dispatcher Corwen Hale has retired to make room for them. - The Barrel - the account vault gains a Barrel action that permanently discards an item. A discarded item stays recoverable by staff for 30 days and is then destroyed for good. There is no player-side undo.
/fi- makes nearby monsters and NPCs that have dropped out of your view reappear. It is lighter than/objsend, so any visual effects on the creature survive the refresh. Creatures and NPCs only, once a minute. See Custom commands.- A Garbage Barrel now stands in the Drift Network's south wing, beside the aisle the brokers work.
Changes & tuning
- Market: filter by slot and by set. Listings can be filtered by equipment slot and by armor set at market.acdreamweave.com. Listings made before this update are repaired in the background after a restart, so they gain the new filters without being relisted.
- Market: weapon types. Weapon listings are now sorted into types - sword, axe, bow, staff, caster, two-handed, unarmed, ammunition and the rest.
- Market: give things away. A listing priced at 0 is a giveaway, free to whoever claims it first. Leaving the price blank is still refused, so a giveaway cannot happen by accident.
- Market: list a whole stack. A stack of identical vault items can be listed at any count up to the stack size in one listing, counting down as pieces sell, instead of one listing per piece.
- Leech ejection explains itself. When leech prevention drops an inactive fellow, the fellowship now sees a message naming inactivity and how long it ran, instead of a line that read like a leader kick.
Fixes
- Proving Grounds (Speed) runs again. The Lost Coastal Archive had lost its monsters and its doors to a content bug, so runs landed in an empty dungeon. The placements are restored.
- A weapon's quality aura no longer goes dark for the rest of the session after a later craft or reroll. It relights on the next re-equip, zone or relog.
- Enhanced vital maximums granted by a class ability now update live instead of waiting for a relog.
- Monsters spawned as a world event's own adds are cleaned up when the event ends, instead of being left standing.
- Market listings render item level pips and clothing-based icons correctly again.
Known issues
- none