Amethyst Archon
| Level | 125 |
|---|---|
| Health | 10,000 |
| Family | Amethyst |
| Location | Geode Field |
| Attacks | Melee, backed by a large war and life magic spellbook |
| Resistances | Resists slash and electric strongly, bludgeon moderately, fire and cold lightly, and is least resistant of all to pierce and acid |
| XP | 375,000 |
| Notable drops | Raw Amethyst Geode (guaranteed) |
Amethyst Archon is the boss of Geode Field, the fourth and final thing the Amethyst Spire calls onto the field once its three Warden waves have both arrived and fallen.
Overview
The Archon does not stand anywhere in the field on its own; it only exists for the length of one trial, spawned at the spire the moment the third wave is cleared. It is unmistakably the largest thing in the bay - taller than a Warden by a wide margin - and considerably tougher, carrying many times a Warden's health and a heavier, more varied spellbook alongside its melee attacks.
Cutting it down is the only way to finish Geode Field: it is the sole source of the Raw Amethyst Geode that Slotwright Yusra Tannim asks for, and the geode drops unconditionally every time the Archon is killed.
Abilities
The Archon fights with a large spellbook layered over straightforward melee, drawing on both war magic and life magic lines. Its resistances are not uniform - it shrugs off slash and electric damage hardest, takes bludgeon and fire or cold somewhat more freely, and takes the most damage of any type from pierce and acid attacks, though it is never outright vulnerable to anything.
See also
- Geode Field - the bay it guards.
- Amethyst Warden - the wave trash that precedes it.
- Slotwright Yusra Tannim - the craftsperson who takes its guaranteed drop.