Game systems: Difference between revisions
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Revision as of 22:28, 19 July 2026
DreamWeave adds a number of custom systems on top of the classic Asheron's Call ruleset. Each has its own page below.
| System | Command | What it does |
|---|---|---|
| Player Skills | (class trainer) | A six-class Class Ability system bought with Class Ability Points — signature powers, three tiers each, no class locks. |
| Skill Trainers | (class trainer) | Where you spend CAP to learn and rank abilities and unlock tiers. |
| Currency Bank | /b |
Stores pyreals, Luminance, legendary keys, and promissory notes off your character; deposit, withdraw, and transfer. |
| Offline Time Bonus | (passive) | Banks your offline time (up to 24h) and doubles the combat XP/Luminance you earn until it runs down. |
| Fellowships | (fellowship panel) | Retail fellowships with friendlier even-share and shared kill-task credit. |
This index is maintained automatically — edit the source content pages instead.