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Welcome to the DreamWeave wiki - the guide to a custom Asheron's Call server. Here you'll find the server's own content and systems: a starter story arc, a class-ability system, quality-of-life customizations, and the monsters, items, and quests that go with them.

Server status: Alpha
Beta Release: September
Go-Live: October

Alpha Login Details

Server Name: DreamWeave-Stage
Server Address: play.acdreamweave.com:9002
Alternative: 51.81.48.6:9002
Discord: discord.gg/KFnBFpFQV - server news, help, and bug reports.

The World

DreamWeave is Dereth, rewoven. Beneath the map runs a lattice of portals - a living cloth the far-seers call the Warp, and something has gone wrong at the weave. The Unbidden Doors are a traveller's first brush with the drift; The Meridian is the institution charting it blind, and The Drift Network is the hall where it pins the doors it cannot close; far past both lies the Loom. The whole climb is told in The World is Woven. Where this Weave itself came from and why the roads feel half-remembered is told in DreamWeave: A Brief History for Returning Travelers.

Start here

Section What's inside
Getting Started New here? The short version of your first day - logging in, what to do at each level band, and the habits worth picking up early.
Game systems Server customizations, all on one page: the Currency Bank, the Offline Time Bonus, Fellowships, and more.
Class Abilities The eight-class Class Ability system - pick your powers and build your character. Bought at the Class Trainers.
Custom Crafting The custom ways to rework your gear - Equipment Mods on armor and jewelry, Weapon Mods on weapons, Serpentine Salvage on an item's enchantments, drift-stone tinkering, and the Marketplace Crafting Stations.
Portals and Transportation Getting around - the four portal hubs, the Town Network's added destinations, and the twenty-four-portal hub in the Abandoned Mines.
The World is Woven (Lore) The world beneath the world - the drift, the Warp, and the long climb toward seeing it.
Unbidden Doors (Lore + Guide) The level 10-15 starter arc. Four towns, four doors that nobody made, and the Driftwarden Set you earn along the way.
Drift Network The Meridian's hall of pinned doors: the south wing's six-door ladder from level 30 to level 100 on the east wall, Assay Row's seven mining bays on the west - plus the way into The Unanswered Rookery and The Iron Sill.

Browse all content

Index Lists
Bestiary Every custom monster and boss - levels, locations, and drops.
Custom items Custom items and sets, including the Driftwarden Set and the Meridian reward pieces.
Dungeons Custom dungeons - regions, level bands, and bosses.
Quests Custom quests and story arcs - givers, locations, and rewards.
Game systems The custom server systems - Currency Bank, Offline Time Bonus, Fellowships, levels and experience, encounter weights, and more - on a single page.
Patch notes Release notes for each server update.

Tools

Tool What it does
Class Ability Planner Count the class ability points your character has, spend them, and see what the build does and which skills it wants you to train or spec. Runs in your browser; nothing is saved to your account.

Latest patch: Patch 2026-08-19 - the Marketplace Crafting Stations open for business, a five-school spell tutor sets up in the Marketplace, every class ability is repriced with reworked Berserker and Rogue kits, and monsters past level 185 start paying Luminance.

New here? Start with the Unbidden Doors and visit the Driftwarden Provisioner in your home town.