Game systems

From DreamWeave Wiki
Revision as of 00:57, 20 July 2026 by Admin (talk | contribs) (Terminology: Player Skills->Class Abilities, Skill Trainers->Class Trainers)
Jump to navigation Jump to search

DreamWeave adds a number of custom systems on top of the classic Asheron's Call ruleset. Each has its own page below.

System Command What it does
Class Abilities (class trainer) A six-class Class Ability system bought with Class Ability Points — signature powers, three tiers each, no class locks.
Class Trainers (class trainer) Where you spend CAP to learn and rank abilities and unlock tiers.
Currency Bank /b Stores pyreals, Luminance, legendary keys, and promissory notes off your character; deposit, withdraw, and transfer.
Offline Time Bonus (passive) Banks your offline time (up to 24h) and doubles the combat XP/Luminance you earn until it runs down.
Fellowships (fellowship panel) Retail fellowships with friendlier even-share and shared kill-task credit.

This index is maintained automatically — edit the source content pages instead.