Amethyst Archon

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Amethyst Archon
Level125
Health10,000
FamilyAmethyst
LocationGeode Field
AttacksMelee, backed by a large war and life magic spellbook
ResistancesResists slash and electric strongly, bludgeon moderately, fire and cold lightly, and is least resistant of all to pierce and acid
XP375,000
Notable dropsRaw Amethyst Geode (guaranteed)

Amethyst Archon is the boss of Geode Field, the fourth and final thing the Amethyst Spire calls onto the field once its three Warden waves have both arrived and fallen.

Overview

The Archon does not stand anywhere in the field on its own; it only exists for the length of one trial, spawned at the spire the moment the third wave is cleared. It is unmistakably the largest thing in the bay - taller than a Warden by a wide margin - and considerably tougher, carrying many times a Warden's health and a heavier, more varied spellbook alongside its melee attacks.

Cutting it down is the only way to finish Geode Field: it is the sole source of the Raw Amethyst Geode that Slotwright Yusra Tannim asks for, and the geode drops unconditionally every time the Archon is killed.

Abilities

The Archon fights with a large spellbook layered over straightforward melee, drawing on both war magic and life magic lines. Its resistances are not uniform - it shrugs off slash and electric damage hardest, takes bludgeon and fire or cold somewhat more freely, and takes the most damage of any type from pierce and acid attacks, though it is never outright vulnerable to anything.

See also